It seems that Eidos was never interested in letting go of the Carmageddon license even though they were not actually using it but Square Enix, which took over the troubled publisher, was more open to negotiation and decided to part with a brand that had not been active in quite some time.
Buckland also talked about the appeal of Carmageddon, saying, “There are very few games out there that can really make people laugh their heads off. It's not a substitute for gameplay - you won't get away with just a sense of humor - but by having a sense of humor that's what makes it stand out, and what gives it a special place in a lot of people's hearts. People remember Carmageddon in a way they don't seem to remember a lot of others games.”
When it comes to the relaunch of Carmageddon in 2012 it seems that Stainless is aiming to mix the best elements of the first two games and create a game that is as close as possible to the core concepts of the series, which include fast racing and a lot of pedestrian damage.
This last element of the game has been controversial during the '90's but Stainless believes that it will be less of a talking point during 2012, when ultra violent video game are much more present in the marketplace.
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